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DeepSeek-R1-0528-Qwen3-8B 4bit MLX

Tested Rank #35 of 53 · 6/8 GAUNTLET progress
Generalist — 42 / 100 G Agentic — 93 / 100 A Understanding — pending U Needle — 56.2 / 100 N Thinking — pending T Live — 31.4 / 100 L Engineering — 44 / 100 E Throughput — 19.3 / 100 T

Hollow markers & dashed spokes: axis not yet scored

G
42
A
93
U
—
N
56.2
T
n/d
L
31.4
E
44
T
19.3

Specification

Parameters
8.19B
Architecture
qwen3
Size on disk
4.3 GB
Quantization
4bit
Format
MLX
Runtime
LM Studio
Class
Standard
Reasoning (CoT)
Yes — emits reasoning tokens
Internal ID
M31
Mean speed
66.4 tok/s across suites
Model card
huggingface.co

Suite results

Suite Score Avg / 20 Tests n tok/s Run
General capability (13-task real-workload suite) 1a 109.2 / 260 8.4 13/13 n=1 74.4 run 2026-09-06
Test Category Score tok/s
A1 Dev/Ops Scripting 7/20 97
A2 Dev/Ops Scripting 14/20 101.7
A3 Dev/Ops Scripting 7/20 60.7
A4 Dev/Ops Scripting 16/20 68.3
A5 Dev/Ops Scripting 9/20 64.5
A6 Dev/Ops Scripting 4/20 68.5
B1 Document Processing 17/20 74.3
C1 Content Production 13/20 71.4
C2 Content Production 1/20 58.2
C3 Content Production 13/20 69.8
C4 Content Production 8/20 76

Category mean Dev/Ops Scripting 9.5Document Processing 17Content Production 8.8

Agentic tool-calling & protocol adherence 1b 148.8 / 160 18.6 8/8 n=1 98.6 run 2026-09-06
Test Category Score tok/s
WA1 Tool Calling & Protocol Adherence 20/20 95.4
WA2 Tool Calling & Protocol Adherence 20/20 99.4
WA3 Tool Calling & Protocol Adherence 20/20 96.9
WA4 Tool Calling & Protocol Adherence 20/20 97.3
WA5 Tool Calling & Protocol Adherence 20/20 98.3
WB1 Agent Robustness & State Management 18/20 94.2
WB2 Agent Robustness & State Management 17/20 98.9
WB3 Agent Robustness & State Management 14/20 81

Category mean Tool Calling & Protocol Adherence 20Agent Robustness & State Management 16.3

Coding depth 1c 79.2 / 180 8.8 9/9 n=1 63.7 run 2026-10-02
Test Category Score tok/s
K1 Coding — Concurrency 16/20 70.8
K2 Coding — Algorithms 0/20 54.3
K3 Coding — Security Review 9/20 70.1
K4 Coding — Performance 0/20 57.5
K5 Coding — Refactoring Under Constraints 12/20 59.5
K6 Coding — Test Writing 13/20 70.8
K7 Coding — React Component (typed) 6/20 64.4
K8 Coding — TypeScript Type System 7/20 62.9
K9 Coding — React Debugging 16/20 59.2

Category mean Coding — Concurrency 16Coding — Algorithms 0Coding — Security Review 9Coding — Performance 0Coding — Refactoring Under Constraints 12Coding — Test Writing 13Coding — React Component (typed) 6Coding — TypeScript Type System 7Coding — React Debugging 16

Content-production depth 1e 76.2 / 120 12.7 6/6 n=1 80.6 run 2026-09-29
Test Category Score tok/s
E1 SOW & Requirements Decomposition 17/20 84.6
E2 SOW & Requirements Decomposition 20/20 86.5
E3 Executive & Proposal Content 13/20 81
E4 Executive & Proposal Content 9/20 85
E5 Executive & Proposal Content 15/20 81
E6 Executive & Proposal Content 2/20 56.6

Category mean SOW & Requirements Decomposition 18.5Executive & Proposal Content 9.8

Long-context retrieval & synthesis 1g 90 / 120 15 6/6 n=1 56.3 run 2026-09-25
Test Category Score tok/s
L1 Long-Context — Needle Retrieval 19/20 57.8
L2 Long-Context — Grounded QA with Distractors 20/20 51.5
L3 Long-Context — Ops Log Reasoning 17/20 24.6
L4 Long-Context — Faithful Summarization 2/20 16.4
L5 Long-Context — Instruction Retention 12/20 22.4
L6 Long-Context — Full-Haystack QA 20/20 19.1

Category mean Long-Context — Needle Retrieval 19Long-Context — Grounded QA with Distractors 20Long-Context — Ops Log Reasoning 17Long-Context — Faithful Summarization 2Long-Context — Instruction Retention 12Long-Context — Full-Haystack QA 20

Long-context multi-needle (MRCR) 1g2 11.1 / 60 3.7 3/3 n=1 32.8 run 2026-09-21
Test Category Score tok/s
L7 Long-Context — Multi-Needle Retrieval (MRCR) 4/20 22.9
L8 Long-Context — Multi-Needle Retrieval (MRCR) 3/20 9.1
L9 Long-Context — Multi-Needle Retrieval (MRCR) 4/20 5.5
Live one-shot builds (runtime-verified) 1h 12 / 80 4 3/4 ● n=1 71.4 run 2026-09-21
Test Category Score tok/s
H1 Web-Estate One-Shot Builds 6/20 83.8
H3 Web-Estate One-Shot Builds 5/20 60.4
H4 Web-Estate One-Shot Builds 1/20 70.1
Production replay (real agent workload) 1i 70.8 / 240 5.9 12/12 n=1 40.4 run 2026-10-09
Test Category Score tok/s
I1 Nightly Fix Replay 1/20 43.8
I2 Nightly Fix Replay 3/20 37.8
I3 Nightly Fix Replay 0/20 13.7
I4 Nightly Fix Replay 6/20 45.6
I5 Nightly Fix Replay 0/20 28.7
I6 Nightly Fix Replay 7/20 26.4
I7 Audit Judgment 0/20 33.6
I8 Audit Judgment 17/20 56.5
I9 Cron Dependency Reasoning 13/20 45
I10 Cron Dependency Reasoning 4/20 45.4
I11 Curation Judgment 8/20 47.1
I12 Curation Judgment 12/20 50.8

Category mean Nightly Fix Replay 2.8Audit Judgment 8.5Cron Dependency Reasoning 8.5Curation Judgment 10

Brand-constrained static build (negative-constraint adherence) 1j 49 / 100 9.8 5/5 n=1 79.3 run 2026-09-24
Test Category Score tok/s
J1 Brand-Constrained Static Build 11/20 81.9
J3 Brand-Constrained Static Build 10/20 87.9
J4 Brand-Constrained Static Build 6/20 84.9
J5 Brand-Constrained Static Build 11/20 74
J6 Brand-Constrained Static Build 11/20 64.2

Each test is LLM-judged 0–20 against a fixed rubric; suite max = tests × 20. An ADJ chip marks a cell carrying a subjective adjustment from the maintainer; the judged score is the one shown, is unchanged, and remains what the axes, ranks and tie bands are computed from. Hover for the reason. Rows with a ▶ expand to the per-test breakdown. Where fewer tests ran than the suite total, unrun tests count as zero toward the axis score. See methodology.